A producer organizes work of all team. He is a manager, a provider. Thanks to this developer all members of the team orderly. He also makes everyone’s work more efficient.

A designer makes blue prints. He is important because he plans work of engineer and artist. Thanks to his plan maintained the connection between their work.

An engineer is the highest paid job, because they are few. This developer performs the function of builder.

A scientist evaluating work of all team. He collects the data and keep it all together. He is important because he makes theories and finds ways to make their work better.

An artist creates the visual elements of a game, such as characters,objects, vehicles, surface textures, clothing, and even user interface components.

My favourite developers is artist and designer, because their work connected with art and designing. I also like planning that why designer job close for me.

Read More



Rules: “Shadow Fight 2 starts off with two buttons that are used in combat: the kick and the punch button. Eventually, the Ranged Weapons and Magic buttons will become available for use. There is a total of 7 Acts in Shadow Fight 2. Each act has a Demon Boss to defeat before moving on to the next act. The demons are Lynx, Hermit, Butcher, Wasp, Widow,Shogun and Titan respectively. Each demon has five bodyguards (in case of Shogun, there is an addition of 5 mercenaries). In order to defeat demons, the player has to defeat him/her in 3 rounds instead of the usual 2 rounds.”

Winning condition: Win all Demon Boss

Story:”Shadow was formerly a very powerful combatant. His arrogance led him to defy the rules established by his ancestors and he opened the Gates of Shadows, freeing the demons who had been sealed within it. Upon doing so, he quickly realized his mistake but it was already too late and he lost his flesh and soul to the demons, becoming a mere “shadow” of his former self, sans any physical body.”

Read More